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Unity Simple Export Addon for Blender

Unity Simple Export Script is a blender addon that allows you to export to Unity quickly and elegantly.

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Surviving in a Strange World

In addition to a few new screenshots, in this update I talk about safety, since its one of the emotions I’m consciously trying to procure in Eastshade. I also show and talk a bit about the inventory...

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Tools of the Shade

The availability of amazing tools is helping us all make better games. At the moment, I’m mostly a one person team, but I’m not truly making a game by myself. In this post I write about all the tools...

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The Vertical Slice and a Dev Lapse

I am now one year into the development of Eastshade, and something very important has happened. I now have a roughly playable piece of the game. Check out the latest post to learn more about the...

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Without Combat, What Do You Do?

What do you do in a game where there are no enemies? Why is that even a sensible question?

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The Conversation Crafter

This is the touching story of how Eastshade came to include characters, and how the conversation crafting game app tool thingy was born!

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3d Art Time Lapse - Making a Building

In this 10 minute production, I share part of my process for making a virtual building!

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Tissue Testing

In addition to a general synopsis on how things are going with production, in this latest blog update I talk about some play testing we've been doing. As always, there are a few new screenshots to...

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The Wide World

The vertical slice, effectively a third of the game’s total content, is done! This is a joyous and momentous milestone!

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A First Look at the Painting Mechanic

You are a traveling painter, exploring the island of Eastshade. Capture the world on canvas using your artist’s easel. This is a short video unveiling the painting mechanic.

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Not a Walking Simulator

I’ve done a terrible job explaining what Eastshade is like to play. We're making an effort to remedy that.

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First Official Trailer

After over two years of development, we're proud to present our first official trailer!

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Creating a Dynamic Sky in Unity

The sky is an important character in Eastshade. In this article I go in depth about how I built a flexible day/night cycle with simple parts.

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Leaving Lyndow Announcement

We chose to take a break from Eastshade development to make a small Eastshade spinoff called Leaving Lyndow, which will be released February 8th.

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